Games with Vocal Chat and Safeguarding kids
Anyone who has ever listened to a teenager on Xbox Live knows how it goes. He’s saying WHAT? Racist, homophobic, bigoted language … and that’s just in their handles. Given easy voice chat, conversation heads straight to the lowest common denominator. But unfortunately perhaps, it’s not possible to censor voice chat as easily as it is to censor text in order to make the chat safe for children.
That’s a pretty difficult design problem. Given you have written a game for children where chatting is possible, is it even remotely possible to make sure conversation stays friendly and helpful?
As always, I just grabbed a bit of that – and I’m glad there are game peeps talking about it. Voice gets more and more popular with folks.
How do you stop kids from sharing information, or being exposed to dialog explicit and inappropriate for young ears? How do you monitor cyberbullying? Personally – the whole thing is a nightmare to me.
So, keep aware – this might turn out to be an interesting “challenge” (challenge, you say? Yes, check the article) with benefits that can spare a generation of kids from exposure to content unnecessary, inappropriate, and dangerous.
Happy days, all.
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