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> Did ya know: Spore’s undercover education
Did ya know: Spore’s undercover education
Players will be able to create evolutionary models, play with food webs and even investigate the effects of global warming within a few hours of game play. As Wright mentions in his talk, sim games allow us (and young learners) to develop better long-term thinking. It is difficult for us to realistically think and plan for events one hundred or two hundred years into the future. Sims shrink this time frame down, showing direct cause and effect relations that a simple textbook or series of images cannot. Spore’s colourful, Pixar-style animations wrap projection models into fun scenarios that are not only educational but enjoyable to create and watch. It’s this role of
Spore’s teaching potential at feeding change
Awesome!!! Make sure you click the link and head to Liam’s blog to read more and to check out the video of Wright speaking more about Spore’s possibility. Rad.
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Tags: Spore, education, entertainment, edutainment, youth, gaming