Izzy Neis

Online Communities, Entertainment, Kid Empowerment, and Media Safety

Archive for May 1st, 2008

Yay or Uh Oh? Enganging adults in youth VW

Posted by Izzy Neis on May 1, 2008

Pretty much every youth-oriented virtual world has older outliers way outside its target demographic. That’s something the upcoming LEGO Universe has acknowledged explicitly, and, by the way, it looks more and more exciting to me personally pretty much every day. Other worlds, like Mattel’s BarbieGirls.com, are going even further to embrace the olds.

“We really want to give parents a place on BarbieGirls that is designed for them and speaks to them,” Rosie O’Neill, Senior Brand Manager, Barbie Tech, told me at Virtual Worlds 2008. “What you’re going to see us launching in a few weeks is a new section called Parents’ Place. Our campaign around it is all about E3: Educate, Empower, and Engage.”

Mattel’s goal is to help parents feel comfortable about their children’s online habits, but since one of those E’s stands for “Engage,” it’s not a whole lot further to start talking about measuring engagement.

For an analogy, it’s been a while since I woke up in time to watch Saturday morning cartoons, but I remember a fair amount of commercials aimed at parents watching along with their kids. At least, I’m assuming Downy wasn’t trying to convince me to go out and purchase our household’s fabric softener.

So, to bounce the idea back to K Zero (or anyone else marketing in virtual worlds),  is it time to start looking at  kids worlds as a way to reach out to parents? 

Virtual Worlds News: Marketing to Parents in Kids Worlds?

Three thoughts on this:

a) All people coming to a site (kid or not) = fan.  So making it accessible without insulting core demographic can, yes, be very important.

b) Woot: creating an environment regarding education, empowerment, and engagement to help parents understand the awesomeness and not-so-awesomeness about online media for youth  these days (especially of the VW kind).  Rocks.

c) Reaching parents through kids worlds?  (re: the last theoretical question about marketing & parents) <–That’s like the handle to a door that leads to a whole world of sketchville.  Marketing and Parents = a battle coming forth in regards to their equal interest in the youth media space (namely virtual worlds).  Start targeting the parents on top of kid targets?  Eeeeeeeeeeeeeeee… I’ll privately step out of the room for that convo.  That ain’t a battle I want to see, or be associated with.

I understand helping parents understand the structure & environment associated to the world created for children… but to then start peddlin’ to ‘em?  It’s like saying “we know you don’t like us in here, anti-marketing mom, but hey… look what we can do FOR YOU, wanna buy a new washing machine?  Come on, it’ll be fun.  You can match it to your child’s virtual washing machine and make it a bonding experience, Ooooo.”  

Well, maybe not to that extent.  But there is a lot of salt in open wounds with marketing to parents in a youth environment. 

But on the flip side– what would a parent do if its a marketing scheme aimed at them IN their own “parent” side of the world???  “We’re going to educate you on how to keep your tater tot safe in dolly dolly land, and then pedal some dolly dolly land gifts for birthdays and maybe a new washing machine too.”  Will parents notice it as sharply as they noticed it with their children?  Mommabear-idis is strong, youngling… much stronger than my-choice-me-along-idis.

Anyway… anyone else have any thoughts on this?  Any points I missed, over stepped, or went too far on?  Do tell.

Blogged with the Flock Browser

Posted in Education, Parents, TV, Youth, accountability, child safety, entertainment, kid empowerment, kid entertainment, kid pop culture, learning, online community, pop culture, pro-kid movement, responsibility, social networking, tween | No Comments »

Who owns you online???

Posted by Izzy Neis on May 1, 2008

We are more connected than ever, but that also means we more transparent than ever. Company’s have been worried about their brand integrity forever, so why would it be strange to manage your own?

Taking care of your identity online is an unfortunate chore that we all should have as part of our online habits. It doesn’t take much to discredit your name online, so make sure you are in control of how you are represented, just in case someone wants to help you form that identity in a negative way. This has now happened to multiple friends of mine, so I thought I would post my tips to them for everyone.

Scary cautionary tales - Here are just 3 stories of non-webby people who, because they had such a limited presence online, one small thing made a huge impression:

Reclaiming your personal brand « Joi Podgorny

One of my heroes (shut up joi, you know you are), put together a GREAT post about “reclaiming your personal brand” - and she’s so right.

I recommend that anyone interested in keeping control of their own identity click that link and check it out. Seriously.

p.s. A few days ago an interesting individual called me “silly and naive” for believing that employers are now checking out people’s web existence in tools like youtube and myspace (check the link if you’d like to follow the dialog).  Awesome, right?  Well… here are more instances of people getting outed w/ questionable behavior from their social existence online (cheers to Ypulse for this grab).

Blogged with the Flock Browser

Posted in Friends, Online Community Expert, Parents, Teens, accountability, child safety, entertainment, learning, marketing, online community, pop culture, responsibility, social networking, user generated content | No Comments »

Girl Gamers for Dread Pirate Roberts, please.

Posted by Izzy Neis on May 1, 2008

Worldwide Biggies is looking for young women, ages 9-16, to join the elite Girl Gamer Squad and help to launch the much-anticipated Princess Bride Game in June. If you (or your daughter) are selected to become part of the Squad, you will receive free merchandise (like the sweatshirt below), an advance copy of the game, and be eligible for a grand prize in June.

If you are interested in joining this free and exclusive group, visit the Girl Gamer Squad Blog.

Girl Gamer Squad Blog

Got that in a newsletter this morning.  If you and your family LURRRRVE them some Princess Bride (”Nothing can stop true love, it can only delay it for a while”) then get on some o’ that Gamer Squad Action.

There’s always talk about more girls in tech, more girls in games, etc.  There are some amazing and LUCRATIVE opportunities in the gaming (and virtual world) industry.  And can there BE a better story line that Princess Bride???

As. You. Wish.

Blogged with the Flock Browser

Posted in Teens, Youth, entertainment, kid empowerment, kid entertainment, kid pop culture, pop culture, pro-kid movement, tween | No Comments »